| Team |
Role / Activity in the game |
Team benefits |
1. UN World Food Programme(WFP)
(4 people) |
Operational planning of food shipments. Dealing with
distribution in the ground. Negotiating with possibly hostile warlords.
Negotiating with UN peacekeepers over protection. The local warlords
see the WFP as a meal ticket and it is this team's job to not only plan
the logistics of moving food to the crisis area, but to ensure it
doesn't all go to the wrong people. |
Problem solving under pressure. Negotiation with other
teams, regarding resources and access to the crisis zone.Forward
planning. |
2. Government of Binni
(4 people) |
President and his (or her) political supporters.
Staying in charge during a crisis - both politically and possibly
militarily. Negotiating with supporters, the UN and political opponents
(mainly tribal warlords) . This team is in a difficult position because
it can easily be sidelined - the challenge is to remain at the centre
of the decision-making process and thus maintain the government's
legitimacy. |
Negotiation and decision making under time pressure are
the keynotes for this team Negotiation skills and an ability to 'cut a
deal' are developed. |
3. UN Security Council sub-committee
(6 people) |
A coalition of the willing. Each team member represents
the interests of a major world power - including the USA, the UK,
France and others. Each has to be seen to be doing something, and this
group has to agree what that is and how quickly. |
Each member of this team has a national perspective to
reflect. And those perspectives are often greatly at variance - so
strong committee work is developed, as well as negotiating skills and
diplomacy. |
4. UN Intervention Forces
(6 People) |
The joint headquarters of a multi-national force
inserted into Binni to ensure the aid gets through. Each member of this
team has some military resources provided by their national government
they can use to protect the aid. However they have to work within the
'rules of engagement' laid down by their home government and the UN
Security Council. |
Planning, problem solving and logistics are important
for this team - but so is the minimum application of force. Team
members don't have to be a master tacticians - the military decisions
are simplified and accessible to the non-expert. The key value here is
practice in making quick but consensual decisions taking account of a
wide range of rapidly changing factors. |
5. UN High Commission on Refugees (UNHCR)
(4 people) |
Another UN organisation aiming to report on the crisis
and ensure that refugees are not forgotten. Increasingly aware of a
massive problem, the UNHCR can only work through other agencies - the
UNWFP and the UN Intervention Force - both of whom may have their own
ideas. They are also face to face with the Tribal Warlords. |
Managing with no resources is the main theme for this
team. Careful consensus-building and convincing argument is the key for
this team. |
6. Tribal Warlords
(6 people) |
This isn't a coherent team, but a group of competitors.
Each member of this team has to maximise their personal political gain
out of the situation. The warlords are strong in their own geographical
areas - but have to tread a tightrope. If they are too belligerent, the
UN forces might see that as a reason to attack them militarily, if not
assertive enough they will be sidelined by the others and fail to
exploit the crisis. |
Hard nosed pragmatism is the order of the day for this
team. Forming working alliances among themselves, as well as decision
making and negotiating with all the other teams. |
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